Barrow Deeps (10-Player)

Complete instance walkthrough, tactical floorplan, encounter mechanics, dungeon quests, and notable loot for Barrow Deeps (10-Player).

Moonglade•10-Man Raid•Lvl 60–60•4 Bosses•Min Lvl 60+•[Open Entry]•Forever New
Tactical Field Intel & Routing
  • Entrance hidden within the ancient barrow dens in southern Moonglade (56.4, 34.2).
  • Requires 10 coordinated players with dedicated interrupt, curse removal, and nature resistance gear.
  • Cleanse corrupting bile pools by rotating through lunar moonwells during the final encounter.

Encounter Bosses & Tactics (4)

[01]

Shade of Remulos

Level 62 Raid Boss• The Slumbering Caverns

10-player trial. Casts Entangling Roots and heals; assign dedicated interrupt rotation.

[02]

Dream-Weaver Vaelin

Level 62 Raid Boss• The Slumbering Caverns

Nightmare druid. Banish or crowd control nightmare treant adds before they reach the boss.

[03]

The Emerald Hydra

Level 62 Raid Boss• The Slumbering Caverns

Multi-headed aberration. Tanks must swap at 4 stacks of Corrosive Bile; kill heads sequentially.

[04]

Malfurion's Nightmare Echo

Level 63 Raid Boss• The Slumbering Caverns

Final 10-player tier-1 boss. Channels Tranquility of Corruption; raid must stack inside cleansed moonwells to survive.

Tactical Instance Map

Floor schematics, encounter locations, and entrance coordinates

Entrance: 56.4, 34.24 Bosses on Floor
Barrow Deeps (10-Player) — The Slumbering Caverns

Dungeon Quests & Objectives (0)

No mandatory quests currently indexed for Barrow Deeps (10-Player) in the catalog. Check parent zone NPC guides in Moonglade for surrounding storyline chains and rewards.

Notable Dungeon Drops & Loot (0)

Encounter drop tables for Barrow Deeps (10-Player) are currently being audited from PTR test records. Check back for verified loot tables.