Melee DPS · ENERGY

Rogue Guide

Stealth combatants relying on agility, combo points, and lethal poisons to eliminate targets from the shadows.

Combat Mechanics & Playstyle

Energy Combat System

As a Rogue, management of your Energy resource dictates your combat rhythm and tempo. Leverage class-defining capabilities to control encounter pacing, mitigate lethal damage spikes, and sustain high output in 5-player dungeons and 40-player raids.

Signature Strengths

High sustained output, distinct party utility buffs, and mandatory group mechanics across all progression tiers.

Tactical Considerations

Requires discipline with cooldown rotation, positioning, and reagent or equipment upgrades to hit maximum efficiency.

Leveling Milestones Timeline

Levels 10–60
LVL 10

Talent Specialization

Unlock talent trees and access signature early abilities like defensive stances, pet taming, or totems.

LVL 20

Class Quest & Movement

High-impact class questline unlocking key utility, forms, or defensive mechanics.

LVL 30

Mid-Game Powerspike

Weapon milestones, improved crowd-control, and elite group quest opportunities.

LVL 40

Apprentice Riding & Mount

Acquire mount speed and top-tier 31-point talent capstones.

LVL 50

Sunken Temple Class Quest

Epic tri-choice trinket or weapon reward from the Temple of Atal'Hakkar.

LVL 60

Pre-Raid BiS & Molten Core

Attunement completion, dungeon set farming, and entry into 40-player raids.

Iconic Weapons & Milestone Gear

4 Key Items

Signature Class Quests

1 Quests

Class Spellbook & Grimoire

29 Abilities

Rogue Spellbook29 Abilities

Authentic class abilities, spells, and ranks directly from the Azeroth spellbook.

Stealth
1

Stealth

Subtlety
Requires Level 1

Conceals the rogue from enemy sight, enabling lethal opening ambushes and safe recon.

Sinister Strike
1

Sinister Strike

Combat
Requires Level 1

Vicious melee strike dealing bonus weapon damage and generating 1 combo point.

Eviscerate
1

Eviscerate

Assassination
Requires Level 1

Finishing move that expends combo points to deal devastating instant damage.

Shoot Bow
1

Shoot Bow

physical
Requires Level 1

Core rogue ability learned at level 1.

Throw
1

Throw

physical
Requires Level 1

Hurl a thrown weapon at the target.

Shoot Gun
1

Shoot Gun

physical
Requires Level 1

Core rogue ability learned at level 1.

Shoot Crossbow
1

Shoot Crossbow

physical
Requires Level 1

Core rogue ability learned at level 1.

Backstab
4

Backstab

physical
Requires Level 4

Backstab the target, causing 150% weapon damage plus 10 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.

Pick Pocket
4

Pick Pocket

physical
Requires Level 4

Pick the target's pocket.

Gouge
6

Gouge

Combat
Requires Level 6

Gouges the enemy’s eyes, incapacitating them for 4 seconds to enable energy regeneration.

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Iconic Tier & Dungeon Sets